IGES Formatting?
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Hey Everyone,
We are using Fusion360 to kit bash and design some concepts for our native renderer, Cinema 4d. Things are going well, we're actually preferring doing a lot of modeling in Fusion, but the issue we're running into is getting the IGES files out of Fusion360. We are trying to figure out how to conform Fusion to export to the following formats:
(below are the C4D standards based on the IGES importer)
The following geometric entities have been implemented to date:
- Line (IGES entity type No. 110)
- Circular Arc (IGES entity type No. 100)
- Parametric Spline Curve (IGES entity type No.112)
- Rational B-Spline Curve (IGES entity type No. 126)
- Composite Curve (IGES entity type No. 102)
- Tabulated Cylinder (IGES entity type No. 122)
- Parametric Spline Surface (IGES entity type No. 114)
- Rational B-Spline Surface (IGES entity type No. 128)
- Curve on a parametric Surface (IGES entity type No. 142)
- Trimmed Surface (IGES entity type No. 144)
The following non-geometric entities have been implemented to date:
- Transformation Matrix (IGES entity type No.124)
- Color Definition (IGES entity type No. 314)
Above is the error we are getting.
We've gotten the mesh to .stl or .obj process to work, but the geo is a triangulated wreck. The IGES importer cleans up everything nicely in 3d so we can go directly to UV/Texturing without doing retopo.
So my question is, is there a way to confine surfaces to the above list the way the file is exported?

