I am looking for some resources that might teach how to do realistic spring simulations
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I am almost starting to suspect there is no way to do realistic spring simulations in fusion 360 based on tutorials I find on youtube.. For example, one guy there does it by creating revolute joints at discreet intervals along the spring, and then slider joints to constrain the compression linearly.
But I don't see how this method could possibly model a real spring, through, if you are choosing revolute joints at DISCRETE positions on the spring, when the force applied to a REAL spring causes a reaction force that is CONTINUOUS. For example if you were to run a simulation on this, all the pressure on the metall would be relieved at your joints, which don't exist in springs, instead of along every continuous point of the spring like a real spring. So if you were trying to find out how to model a real spring to determine what spring constant you need to counter a given force, I don't see how this method helps. Is there any way to model and simulate a real spring in Fusion 360?
Say, for example, if I want to simulate a door closer to determine what torsional spring constant required that is just enough counterforce to close a door of a given weight.
Are there lessons anywhere that might cover ways of doing realistic simulations involving springs in Fusion 360?