I am looking for some resources that might teach how to do realistic spring simulations

I am looking for some resources that might teach how to do realistic spring simulations

sethineer
Participant Participant
355 Views
3 Replies
Message 1 of 4

I am looking for some resources that might teach how to do realistic spring simulations

sethineer
Participant
Participant

I am almost starting to suspect there is no way to do realistic spring simulations in fusion 360 based on tutorials I find on youtube.. For example, one guy there does it by creating revolute joints at discreet intervals along the spring, and then slider joints to constrain the compression linearly. 

But I don't see how this method could possibly model a real spring, through, if you are choosing revolute joints at DISCRETE positions on the spring, when the force applied to a REAL spring causes a reaction force that is CONTINUOUS. For example if you were to run a simulation on this, all the pressure on the metall would be relieved  at your joints, which don't exist in springs, instead of along every continuous point of the spring like a real spring. So if you were trying to find out how to model a real spring to determine what spring constant you need to counter a given force, I don't see how this method helps. Is there any way to model and simulate a real spring in Fusion 360?


Say, for example, if I want to simulate a door closer to determine what torsional spring constant required that is  just enough counterforce to close a door of a given weight. 

Are there lessons anywhere that might cover ways of doing realistic simulations involving springs in Fusion 360? 

0 Likes
356 Views
3 Replies
Replies (3)
Message 2 of 4

sethineer
Participant
Participant

Yes, I know you can just use F =-kx or τ = -kxr to mathematically find your spring constant in the example I give. But that was just an example. For the most part,  I want to simulate the behavior of REAL springs in more complex systems.. Depending on where I situate my springs.. I want to be able to model the true behavior of the system. 

0 Likes
Message 3 of 4

MichaelT_123
Advisor
Advisor

Hi Mr SetThineer,

 

Yep, using YT solutions uncritically (or F360 ones) is like relying on a virtual toilet during a deep sleep dream.

Satisfaction does last until waking up ... only.

 

There is extensive knowledge/science about the mechanical behaviour of diverse types of springs.

The equation you presented relates to a very simplified 'primary school' curriculum spring concept.  The body of knowledge these days is readily available ... so perhaps it would be worth studying it a little bit.

 

Generally, it is possible to model relatively reliable some spring models in F360. It requires some number crunching (along with additional model specifications).

 

Consider looking at:

Solved: Auger flight sections into flat pattern? - Autodesk Community - Fusion 360

Variable Pitch Thread/Helix - Autodesk Community - Fusion 360

 

Regards

MichaelT

 

 

 

 

 

MichaelT
Message 4 of 4

TheCADWhisperer
Consultant
Consultant

You would need something like Autodesk Inventor Professional - Dynamic Simulation to analyze Spring Forces.

Here is link to an example - sorry about the low resolution of the video...

https://www.youtube.com/watch?v=gdVtWpftX8o&list=PLp5izJt_zvN08mpY4UcYrzJV2N6QOLAIR&index=31

0 Likes