- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi all, I've got a part (please see attached) that I need to modify such that the pocket in the front face of this thing needs to be tilted 1deg (i.e. one would see the 1deg pocket tilt in a hidden side view of the part; tilted 'downward' -1deg in that sort of view). Ideally the tilt would center or 'pivot' about the top face of the 2-56 hole in the floor of the pocket.
I know I could just kill off the entire sketch/component that is the pocket and its two holes and start over with a tilted reference plane defined to sketch the new tilted pocket on (that's how I think I'd do it at any rate--) and extrude-cut it, etc., but, I'm wondering if there's a really slick way to simply tilt the existing pocket feature and holes in the pocket, without starting the feature over from scratch? In my still pretty early Fusion Design journey, I don't know how to do that...thanks--Charley in Colorado
Solved! Go to Solution.