Meanwhile we get integration of Eagle and 3D printing. In a professional setting both of which are pretty useless. This trend with wanting to become an ECAD package as well as a 3D printing slicing software is just mind blowing.
I think back then when I replied first to this thread, I just wanted a simple turntable animation, something you'd think was piece of cake, but the 100 frames was so horribly limiting that I'm now using Blender as my primary rendering package. Admittedly there's a learning curve, but it's enabled me to do things way beyond what Fusion 360 can offer, and with much more flexibility. I know there's a point having an easily accessible render engine incorporated in Fusion 360, but with limits on what you can do locally and i.e. the number of frames is just weird, I mean why not at least remove such limits making the users happy while acknowledging that Fusion 360 will never be able to compete in that aspect with proper 3D rendering software packages anyway.