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Hello,
what is the best way to create a standalone component which is a mirror of another component and retains the link to the original in the timeline?
So far the best solution I found was to create a new component, insert a derive (or 'Insert into current design') of the original component, create a mirror of it, and then turn off the visibility of the original. Which felt like a dumb way to do it but worked for me until I needed to care about the weights and moments of inertia of my assembly. Now the invisible 'dummy' component throws off these measures.
I did not find a way to remove or delete the original component after the mirror command. For 'Insert Derive' the delete option is simply not there and if I start by 'Inserting of the original into the new Design', I can delete it but not 'remove' it after the mirror command in the timeline, hence I lose my mirror and break all the further timeline dependencies if I do so.
I tried the same with just the bodies of the component that I want to create a mirror of - same deal. Can't get rid of the original unless I break the link.
Any help would be much appreciated 🙂 I feel like I am missing something rather obvious here.
PS: @TrippyLighting would you possibly have a clue, sir? I read your comments on similar topics and it seems to me you know the good practices. So just to clarify, I am not trying to mirror some assembly or anything complex. No joints, just a pretty basic component, one or two solid bodies. I do want to retain the link to the original one such that when I modify the bodies, I have the way to update the mirrored version as well.
Solved! Go to Solution.