How to orient the Edit Face Command?

How to orient the Edit Face Command?

Anonymous
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How to orient the Edit Face Command?

Anonymous
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Hi all,

 

Experimenting with the sculpt options. I ran across some board posts on how to use the Edit Face command to replace a face with a T-spline on a standard solid body that you can edit.  Great! That's what I'd like to do!

 

Well, I'm trying to edit a curved face, that's shaped a bit like a hilltop (See attached).  I'd like to edit it so that way the hill top is symmetric around the "Peak", but the edit face options auto orient the guidelines at roughly a 45 degree angle the wrong way (Again, see attached).  

I'm not sure how to get the guide lines where I'd like them. From there, it feels like what I want to do should be a simple "Pull" command for the most part.

 

Thanks,

 

-Alex

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innovatenate
Autodesk Support
Autodesk Support

Have you considered using the replace face command instead of the edit face command? Using this workflow, you could create a sculpt body (Plane). Convert the sculpt body into a surface and then use the replace face command. 

 

It might be an alternate solution that could work for you.

 

 




Nathan Chandler
Principal Specialist
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