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How to make this mesh into a solid model with big surfaces?
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Hi,
I have a 3D scanned model saved as a .stl file.
It is in high resulotion and its important to keep the shape.
(The only thing in the model that shouldnt be there is the cylinder shape on the back. Its a stand from when it was scanned.)
What is the best workflow to get this model to become a solid with big surfaces.
Converting is out of the question since thera are som many surfaces now and it would still not create big surfaces automaticly.. Some kind of remodeling required?.. But could I make it efficient somehow?