how to keep a mirrored fully defined sketch symetrical ? what am i missing ?
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trying to create an object of which i can control the shape via splinepoints defined by user parameters.
so i start by defining some points until everything is fully defined, i can now control overall width and height and the position of 3 points with user paramters :
and then draw a spline through the points:
.. still all looks black and fully constrained/defined so i mirror it, i made sure the spline has a tangent constraint to a horizontal line on the top and bottom:
.. all looks as intended, still all black and fully constrained/defined. BUT when i adjust the user parameters the symetry is lost:
I was kind of expecting the mirror to be .. well, a mirror .. shouldn't everything after the mirror be the same ... not sure why things go out of shape, what did i forget to constrain ?
GENERAL DISCLAIMER: if there isn't a file attached to my posts then there is a reason for it. wherever i can i will attach a file for troubleshooting.If no file is attached i will always try to explain as clearly as possible with illustrative screenshots. when i have an issue that can only be helped by attaching a file which i cannot share publicly i won't ask about it here.