How to hide/show all dimentions in sketch mode?

How to hide/show all dimentions in sketch mode?

Anonymous
Not applicable
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Message 1 of 30

How to hide/show all dimentions in sketch mode?

Anonymous
Not applicable

Just getting started.  I've looked for this question in the training videos and the forums for over 2 hours.

 

I'd like to know how to hide (not delete) all dimensions in 2d sketch mode.

I found one post with screenshot from 2013 see link below,  I have the option above "Hide Profile" and the one below "Show Hide", but not Show Dimentions.

 

Have the menus changed?

 

What do the light bulbs mean?

 

http://forums.autodesk.com/t5/design-validate-document/help-how-to-hide-dimensions-in-sketches/m-p/4...

 

Thanks 

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14,317 Views
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Replies (29)
Message 21 of 30

JamieGilchrist
Autodesk
Autodesk
Hi doug.spindler,
I'm trying to understand your intent here. Are you looking to assemble pieces that are already a determined size and you want to put them together or do you want to design you're water wheel and mill your reclaimed lumber?

the section here: http://www.autodesk.com/products/fusion-360/learn-training-tutorials on assemblies will help clarify these two modeling approaches a bit. let me know how I can help further.
hope this helps,


Jamie Gilchrist
Senior Principal Experience Designer
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Message 22 of 30

JamieGilchrist
Autodesk
Autodesk

Hi Doug,

 

I made a quick little video illustrating the two different concepts of top down vs bottom up modeling approaches using our picture frame example;  getting some mileage out of this oneSmiley Wink

 

take a look and happy to help clarify any questions you may have.

 

hope this helps.
 
hope this helps,


Jamie Gilchrist
Senior Principal Experience Designer
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Message 23 of 30

Anonymous
Not applicable

Jamie Thank you for the video.  I think I'm getting it.  Attached is a picture of what I'm trying to create in 360.  I have lumber from a flight of stairs (2x4s and 2 x 6s) I'm trying to make the waterwheel out of.  I'm realizing maybe I'm approaching this backwards.  My approach was to draw one of the two wheels in 2D.  Each wheel has seven spokes with 8 pieces to make it "round".  I was drawing the each piece of lumber with the dimension lines in 2D or top view) in the way they would be assembled.  I included the dimension lines.  In doing so there were so many dimension liens and arrows I couldn't really see what I was working on. 

I'm realizing maybe this is the wrong approach.  Maybe I should start with the finished product and add the cut lines for the wood.  I'm also only thinking right now in 2D as not to complication


What do you think?

 

 

 

 

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Message 24 of 30

JamieGilchrist
Autodesk
Autodesk

Hi Doug,

 

so your approach is right, try to get as much of the design logic in your sketch, but as a general rule I try and keep sketches as simple as possible.

 

 


1st sketch.png

 

 

pattern sketch.png

So in your water wheel case I started with the base polygon and added 1 dimension to control the diameter

 

Start with the 1-piece vertical spoke as a center point rectangle and add your material width as a dimension (3-1/2") then constrain the ends to the opposing points of the polygon.

 

  

 

 

 

 

 

 

 

 

 

 

 

 

spokes.pngThen use the sketch>circular pattern to get the eight divisions (suppressing four of the patterned sketches to reduce unnecessary duplication, uncheck poxes in canvas)

 

 

 

 

 

 

spars.png

 

 

 

 

 

 

 

 

 

 

 

 

 

 Now select the appropriate profiles to make all your spoke components

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

on the second Sketch (I actually build this prior to building the spokes above)

In a new sketch on the same plane as your original sketch, Project the two lines that are the legs for the enclosing triangle of the blocking between the spokes, close off the triangle and offset the base your material depth (5-1/2")

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

pattern.png

 

Extrude a new component, then Circular pattern the component to finish the wheel.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

hope this helps.

 

I've included a copy of this model so you can se what I did. 

 

 

hope this helps,


Jamie Gilchrist
Senior Principal Experience Designer
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Message 25 of 30

Anonymous
Not applicable

Thanks, I think I'm getting it now.  So the basic concept is  sketch, extrude, sketch extrude.  Each sketch extrude would be for each component?  With the spokes being on component, the rim another, the water cups another, the base another and the penstock another.

Your drawing is really helpful too.  I think you got me headed in "right" direction.  Time for me to play and learn.

 

If I could make a suggestion, create a video explain this.  The videos I've seem as part of the learning series and on YouTube are of the box cutter knife and just show using the sketching tool.  It would have been really helpful to if I could have seem one on the making of a simple object like a picture frame or the waterweheel.  But make sure it has a couple of sketch and extrudes  explaing why and when to use multiple sketches and extrudes.

Hope what I'm saying makes sense.


Thanks again.

 

 

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Message 26 of 30

JBerns
Advisor
Advisor

Ahreum,

 

When you toggle of the visibility of a sketch, the light bulb changes from yellow to blue.

 

When you toggle off the visibility of dimensions, the light bulb remains yellow. Only the text toggles between Show or Hide.

 

That is confusing and inconsistent. Will this be addressed in a future release?

 

 

Regards,

Jerry

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Using AutoCAD & Inventor 2025
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Message 27 of 30

ahreum.ryu
Autodesk Support
Autodesk Support

Hi @JBerns

 

Thank you for sharing your good idea! Smiley Happy

we have idea station and you are able to post your idea there. so if you post it, let me know I want to vote about it. 

and I think many ideas accepted as future consideration. let's post it! Smiley Wink

 

Many thanks, 

 

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Message 28 of 30

Anonymous
Not applicable

And there in lays the problem.  I dimension my sketch as I go, but then I can't see geometry under it.   I can do a long left click and pick it from the context menu but that is a PITA.

Gotta go look for a suggestion that matches this and vote it up.  I can't believe this is not an option.

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Message 29 of 30

Anonymous
Not applicable

doug.  Your question was worded well and the subject is accurate.  Trippy has supplied three answers, none of which address your question.

 

The solution that 'solved' this does not solve it either.  Not to mention that 3D sketch mode is way to immature for most uses.  You cannot dimension on all the planes in 3D mode.

 

The answer is....You can't.   And it sucks.  Sorry.

 

~P

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Message 30 of 30

TrippyLighting
Consultant
Consultant

@Anonymous wrote:

 Trippy has supplied three answers, none of which address your question.

 

The answer is....You can't.  

 

~P


 

I provided the answer that you cannot hide all dimensions when actively editing a sketch in post #10 which addresses that question directly.

 


EESignature

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