How to create an angled face of a box

How to create an angled face of a box

dcsleong
Explorer Explorer
1,899 Views
9 Replies
Message 1 of 10

How to create an angled face of a box

dcsleong
Explorer
Explorer

This is the body for a foot pedal. Basically it is a box with an angled top. But the top face is a projection of the base, so it is not just slicing at an angle. The front face of the box should angle to touch the top (lid). I don't really care if it is a sharp angle and not a rotation.

 

Here I have tried to do it by manually rotating and extruding the front side.

dcsleong_0-1667664789998.png

How can I constrain the angle of the front side to match the top. I'm still experimenting with the angle of the top slope so I like it to adapt when I change the angle.

 

Also when I tried extruding the sides it cuts through the front side:

dcsleong_1-1667664975988.png

 

I thought of building it with sketches on all planes but I'm not sure how to deal with the filet corners.

 

Thanks for the help.

 

0 Likes
Accepted solutions (1)
1,900 Views
9 Replies
Replies (9)
Message 2 of 10

jhackney1972
Consultant
Consultant

It would be really a help for you to attach your model so the Forum users can work with it.  If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 3 of 10

g-andresen
Consultant
Consultant

Hi,

is it about something like this?

 

 

günther

Message 4 of 10

dcsleong
Explorer
Explorer

Oh I didn't know about this. Thanks. I have done it, though I don't think the model I have is the right way to do it.

0 Likes
Message 5 of 10

dcsleong
Explorer
Explorer
Good idea. Is there a way to create an uneven shell? The sides walls are 8mm thick while the front wall is 3mm. Because the sides are the structural support and the front needs to be thin for mounting components.
0 Likes
Message 6 of 10

g-andresen
Consultant
Consultant
Accepted solution

Hi,

try it this way

 

 

günther

0 Likes
Message 7 of 10

jhackney1972
Consultant
Consultant

I sort of like your original model.  Just wack off the two fins.  Model attached.

 

Foot Pedal.png

 

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 8 of 10

dcsleong
Explorer
Explorer

I like this way because it gets what I want in the simplest manner.

 

Can I add on a follow on question? Now I have to build a top off the slope. How do I start sketching relative to the angle of the slope? My sketch view is still rotated. Basically, the slope should be the new horizontal 0 degrees and I should start sketching relative to that angle.

 

dcsleong_0-1668439769713.png

 

0 Likes
Message 9 of 10

g-andresen
Consultant
Consultant

Hi,

Do you mean something like that ?

 


If not, show what you want to achieve with a picture of a real object or a hand sketch.

 

günther

0 Likes
Message 10 of 10

dcsleong
Explorer
Explorer

I have modelled my item in sketchup, but now I need to change the dimensions, I figured I will bite the bullet and learn Fusion 360.

dcsleong_0-1668481681670.png

 

Basically my idea is to design the main body part, then project out the top and bottom piece. On the top piece, there are certain structures that have to be designed relative to the bottom floor of the piece.

 

I projected the top of the body on an offset plane, then extruded it to a new component. Then I created a midplane between the sides.

dcsleong_1-1668482047461.png

 

Now I want to start sketching with the top of the offset plane as the new horizontal like this:

dcsleong_2-1668483016660.png

The example above was done on the bottom piece. I can sketch and use vertical/horizontal constrain relative to the bottom.

 

But the hinge is supposed to be on the top piece. When I try to create a sketch on the plane, it remains rotated, so I cannot use horizontal/vertical constrains easily.

dcsleong_3-1668483143193.png

How do you re-orient the sketch origin axes horizontally?

0 Likes