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In my previous CAD experience, a feature was any operation you did that affected the geometry of the part you were creating, i.e. a positive extrude to create a boss, or a negative extrude to cut a hole.
Either feature could then be used as the basis for a pattern.
Apparently F360 works like this for the hole, but not for the boss.
If I want to pattern the boss, when I perform the extrude I have to use New Body, and when I create the pattern I have to select using Bodies, i.e. the boss is not recognized if Selection is set to feature.
Then when I'm done I have to Combine/Join the bosses with the original part.
Do I have this right?
So what is F360's definition of a feature?
Solved! Go to Solution.
