How do I troubleshoot organic mesh conversion when they don't work

How do I troubleshoot organic mesh conversion when they don't work

AncientCowboy
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How do I troubleshoot organic mesh conversion when they don't work

AncientCowboy
Contributor
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I am having difficulty getting organic mesh conversions to work and I can't find much information on how to troubleshoot the problems.  Two out of three models fail with the error message:

 

AncientCowboy_0-1736198698505.png

The eagle and the horse both fail.  The bear works perfectly.  Models attached.  If anyone has some insight for me I'd sure appreciate some direction.

 

 image.png

AncientCowboy_1-1736198859713.png

AncientCowboy_2-1736198886617.png

My process is to create sketches and extrude them in fusion (solid modeling).  I export the solids as mesh and import them into MeshMixer.  I smooth all the hard edges in MeshMixer and export the result back out and import that back into Fusion for further modeling and CAM work.  

 

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TrippyLighting
Consultant
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I recommend using the quadriflow remesher in Blender. Remeshing might not always provide good results as these meshes are very coarse, and remeshing might result in self-intersecting geometry.

Another excellent alternative is InstantMeshes.


EESignature

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AncientCowboy
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Contributor

Thank you for the reply.  You triggered me to look at MeshMixer's "Make Solid" feature which appears to do something similar to intant-meshes.  It doesn't convert to a quad mesh but creates equally sized tri-meshes which apparently eliminated all Fusion's issues with my mesh.  My mistake was reducing the mesh in MeshMixer before exporting it because I thought Fusion wanted meshes with less than 10K triangles.  But performance wasn't really all that bad with 90K.  Anyway, the organic conversion is working now.  Thank you again.

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