I guess I'm missing something here. When I ground a part it is in the wrong position (Floating in space where I created it). When I move it I have a hard time positioning it relative to the other parts.
I thought a joint was for making a rigid connection between 2 components (which is what I want). In my final assembly I will have a plate, 8 screws, and 4 bearing blocks. I am importing the screws from McMaster-Carr. None of these are aligned at time of creation. Unless I spend hours trying to line all these up by eye I can't make a group of components move together? This doesn't seem right. All the examples I find are for 2 components relative to each other. I will have around 150 when I am done. I would like to be able to animate it because I am adding sensors, and need to figure out where material needs to be removed for clearance. Then once modified test my modifications.
So there is no way to create a bearing block, join it to a plate (like it would be if screwed in to position), copy the bearing block 3 more times and repeat the joining process, then animate the entire group?
I was planning to animate the ballscrew also because there will be clearance issues there as well, but I imagine that's even more difficult!
I have found assemblies where all of the parts are off the shelf, it must have taken weeks to line all that up!
I have seen so many models where this is completed I can't believe they are eyeballing all of these parts! it seems like there has to be a better way.