How do I make a cylinder with different diameters?

How do I make a cylinder with different diameters?

Anonymous
Not applicable
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18 Replies
Message 1 of 19

How do I make a cylinder with different diameters?

Anonymous
Not applicable

I need to make a cylinder with different top and bottom diameters. My usual method of making a cylinder is to sketch it and extrude it, but I can't find a way to modify one of the top diameters. 

 

Thanks

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Accepted solutions (1)
32,503 Views
18 Replies
Replies (18)
Message 2 of 19

taylor.stein
Alumni
Alumni

Hey there - great question!

There are many ways to do this, but here are the easiest two:

 

  • Take advantage of the Loft command! The loft command is built exactly for this: creating a transitional shape. Create the first sketch with the first diameter as you normally would. Next, create an Offset Plane (Construct --> Offset Plane) off of the original sketch plane. Then, create a sketch on this new construction plane, and sketch the second circle directly above the first one. To ensure this, you can project (Sketch --> Project/Intersect --> Project) the first circle into the second sketch for reference. Lastly, start the Loft command (Create --> Loft), and select the two circular profiles.
  • If you don't have a particular second diameter in mind (or if you don't want to do trigonometry), you can add a taper angle to the extrusion of the first circle. In the Extrusion dialog window, there is a section for the degree of taper angle.

Let me know if you have any questions!

Taylor

 

Fusion 360 Evangelist

@taylor_stein


Taylor Stein

Fusion 360 Evangelist
Message 3 of 19

Anonymous
Not applicable
Accepted solution

Hi,

 

If you know the top and bottom diameter, you can make a sketch of half the side profile of your cylinder and use the Revolve command, like so:

150924-0003.png

Keep in mind that your top and bottom dimensions in the sketch are the radii of the cylinder (well, truncated cone, technically) and not the diameters. 

 

Hope that helps!

 

Niels

 

Message 4 of 19

Anonymous
Not applicable

Ah yes, loft might be easier in some cases, especially if you can building this cylinder onto something existing as it lets you place the first diameter nice and accurately on the part and then you have someting to offset the plane from. Like you say, there are a multitude of ways to achieve this. Perhaps why its not aways immediately obvious what the best approach is.

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Message 5 of 19

Anonymous
Not applicable

Taylor and Ndenekamp,

 

Thank both of you. The revolve tool looks like it will integrate with my workflow better than the loft tool and allow me to avoid calculating the angles, so I will try that first.

 

Thanks again. 

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Message 6 of 19

Anonymous
Not applicable

Thanks, although just to be clear; in case of the loft there is no need to calculate the angles either. you basically create a separate sketch for both start and end diameter on two parallel planes by using the Offset Plane command. Then create a Loft between these two sketch profiles:

 

150925-0001.png

Cheers,

Niels

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Message 7 of 19

Anonymous
Not applicable

So I'm just getting into using fusion 360 to make tools for my business but this is kind of what like the first tool I need to build. Is it possible to modify the curve of the walls of the cylinder?

 

 I need the walls to be a parabolic curve but end and start at specific diameters. 

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Message 8 of 19

davebYYPCU
Consultant
Consultant

In your case, you have to use the Loft command, with section profiles, and a few Rails, to manage the curved walls.

Unless you can get what you need with the Revole Command, as shown above, outside line becomes a suitable curve.

 

Browny

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Message 9 of 19

Anonymous
Not applicable

now the next question is .. how to pattern the surface?

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Message 10 of 19

davebYYPCU
Consultant
Consultant

Sounds like a totally different question, I suggest you create a new topic with a few more contextual details, an old solved topic will not bring you any answers.

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Message 11 of 19

Anonymous
Not applicable

"use the Loft command, with section profiles, and a few Rails, to manage the curved walls."

 

I tried this, but do not get a regular surface. For example using a single rail, the bottom side of the rotational figure is pulled in. Using two rails (top & bottom) the front and backside are "flattish". Am I doing something wrong?

 

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Message 12 of 19

g-andresen
Consultant
Consultant

Hi,

1. please start a new topic

2. share  your design and describe your particular situation

 

File > export > save as f3d locally  > attach it to the next post.

 

günther

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Message 13 of 19

TheCADWhisperer
Consultant
Consultant

@Anonymous wrote:

now the next question is .. how to pattern the surface?


Which surface do you want to pattern?

What type of pattern?

Can you post link to image of something similar that exists in the real world?

More information is needed.

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Message 14 of 19

Anonymous
Not applicable

Ok, let me rephrase my question/remark.

 

From my beginners perspective the methode referred to does not work. It does not result in a rotation symmetrical cylinder. (At least not symmetrical for any angle, at best only for specific angles)

Unless I am doing something wrong of course - which is quite possible at my "novice" level.

 

Hence I though it more appropriate to question/remark in this thread.

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Message 15 of 19

TheCADWhisperer
Consultant
Consultant

@Anonymous wrote:

It does not result in a rotation symmetrical cylinder. 


Do you want a cylinder, or do you want a cone?

What is your true Design Intent?

(Any pictures to illustrate your intent?)

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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Message 16 of 19

rushabhthakkar_910
Advisor
Advisor

yes, i too think a new topic should be created...... 🙂

Thanks and Regards,


Rushabh Thakkar.


Please use the Accept Solution button to mark any posts that provide the answer or solution. 


Likes are always welcome.


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Message 17 of 19

suquet_paul
Explorer
Explorer

Loft is exactly what I was looking for. That did it. However, it creates what seems to be an empty body. I can't seem to find a way to "fill" it. It'll end up being a 3D printed part so I need it to be filled. I found I could "thicken" it, but it would still leave an empty cylinder in the middle. 

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Message 18 of 19

Warmingup1953
Advisor
Advisor

It is best to start a new thread. Your needs are quite different from those canvassed here. Can you do that?

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Message 19 of 19

suquet_paul
Explorer
Explorer

Thought there'd be a simple "yeah, click on the Fill function under tools > blah > blah" but I guess there's no such thing huh.

 

I posted a new question here:

https://forums.autodesk.com/t5/fusion-design-validate-document/how-do-i-make-a-cylinder-with-differe...

 

Thank you guys and the community.

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