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How do I create a tapered angle
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I'm trying to create a pocket knife in Fusion 360 and I'm having trouble with the taper angle where a button lock would go. The knife I'm using as my model has a taper where the button goes so that it acts as a detent and pushes the lock out of the way for deployment. I can't figure out how to add an angle to my extrusion where the button would go. Do I use extrude? chamfer? draft? I attached a file for a visual on the problem.