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Am I really the only one who has a problem with x,y,z planes working correctly and with there supposed corresponding colors of blue z red x and y green? Just started trying fusion 360 coming from a long autocad career (since v12 dos) and by checking z up in preferences ,my colors are off for axis.there doesn't seem to be any rhyme or reason to picking a plane and having x,y,z, work correctly and watch a simple box with one corner at origin move 2 units to right if I give it a x value and 2 units in the y direction for 2 units entered and up for 2 units in the z direction. It makes it very confusing. and then it almost seems to change depending on how my cube is oriented! I am almost ready to throw in the towel. Is this a bug or what am I doing wrong?
And why aren't there better clues as to which direction you're working? The manipulator works great for a ucs but I can't believe nobody else enters information that is an absolute value from the origin.Maybe I am missing something having all those autocad years engrained in me but it seems like something is wrong? any insight would be appreciated.
thanks
fredi
Solved! Go to Solution.
