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The best option I've seen so far is from Autodesk's own tutorial on using MudBox https://www.youtube.com/watch?v=yV8cOjNYnLY
However, there's a serious downside, if I understand correctly, in that you lose history. For my 3d printed case, that would mean I'd lose the ability to change any of the parameters.
I know there's various ways to make textures by patterning features, but I want things like procedural textures.
Solved! Go to Solution.