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I'm looking for a way to "sweep" a complex surface into another. I'm not looking for a boolean difference, I want to sweep something along a path.
Explanation:
I'm trying to make a fixture for a part with some overhangs. If I just do a boolean difference I would get an internal cut.
This can be done easily with planar surfaces/sketch geometry, but I'm trying to do it for a 3d shape.
Image:
I want to essentially "push" this shape into another block, leaving empty space above the overhangs.
Here's a more trivial example that may better explain it. If I were to sweep a cylinder into a block, I would get a slot, like so:
I made this with sketch geometry, but is there a way to make it by "sweeping" the cylinder along an axis?
I don't have it in front of me right now, but I'm 90%+ sure Autodesk Autocad "sweep" function will accept 3d geometry.
Edit: Updated with better explanation
Solved! Go to Solution.