Help please, Tspline not converting to solid
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Hello there! Does someone know what is the matter here? I have tried everything to convert this Tspline (image below) to solid, no luck. I have been on this for more than a week now. Why won't it convert? This model is a model done in Maya and saved as obj, uploaded online and imported into fusion 360. The model imported smoothly, imported as a mesh body. I was able to convert the mesh body easily into Tspline. In the sculpt environment I did some light changes, but will not convert into new body. I keep getting this error: conversion error for body1 - Edges or faces may be crossing. Review in box mode. I have tried doing that in box mode for the past 5 days, I couldn't see any edges or faces crossing. There are some stars showing when I tried to do some automatic repair in box mode. These points are properly merged, I don't know why it is pointing to them as stars. I tried clicking on them several times but no luck. The aim of this exercise is to take this model which is the external shell of a building to revit into In-Place Mass so I can be able to adjust this surface paramitization to create windows and roof tiles. I have done something similar already but the paramitization was not adequate for the external face the building. I need to be able to convert it to solid form, then finish the form and export it as .Sat which I can then import into REvit. Now will someone tell me what I can do to make this work?