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Help Modeling Texture on Rubber Flashlight Boot. Model grip pattern on bottom
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05-09-2019
02:28 PM
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I am new to Fusion 360 and also 3d modeling in general. I am familiar with 2D CAD. This is all new to me.
I would like to know if someone can help me model the texture pattern on a flashlight switch boot. I will include picture of the texture I need.
It looks like the pattern is 1mm from tip to tip of each pyramid. They are shaped like pyramids but instead of a point at the top they are rounded. I will also include my f3d file so you can see the Switch Cap Boot I designed.
I need to make the texture raised up from the boots curved surface.
If there is a video somewhere that can show me how to do this that would be great. I have seen several videos just to get to where I am now. 🙂
Any help would be appreciated.