Help me Extend a Cylinder Using Sculpting Tools
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08-04-2016
02:58 PM
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I can use Fusion 360 well enough to make parts with a lot of straight lines and circles in them, but making parts with irregular shapes is eluding me.
I checked out a Youtube video which showed how to use the sculpting tools, and I tried to do some of the things it suggested. The guy in the video created a cylinder and then extended it, using an arrow that automatically appeared on the axis.
I created a cylinder, and I got no arrow. Someone somewhere suggested hovering and waiting for the arrow to appear. I got nothing.
Also, the cylinder the instructor made appeared solid. I got something that looked like a crude wire frame.
What am I doing wrong?
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