Message 1 of 3
Guidance & Suggestions With Next Steps: Transforming Extruded Sketch Into Organic Sand Bed (Form vs Mesh vs Other?)
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello there,
First post! 🤗 🎉
Soooo, I’m attempting to design (To 3D print) a tile placement tray for a board game I have. So far, I’ve created and extruded the base sketch and tile inset areas (see attached images).
My goal now is to make the tray look more like an ocean sand bed rather than flat and geometric.
Specifically, I’d like to:
- Slope the outer edges down toward the print plane like a sand dune
- Add a sloped finger access area on one edge of each tile inset
- Create gentle bumps and uneven terrain on the surface
- Add small rock formations for colorful decorative tiny coral elements
I’m unsure what the best next step is.
Should I:
- Convert this to a Form (T-Spline) and sculpt it
- Convert to Mesh
- Or use another workflow?
I want to keep the tile insets dimensionally accurate while making the rest more organic.
I’m still fairly new to Fusion 360 and really appreciate any support or guidance you might be able to provide!
Stephen