Grind on Karambit

Grind on Karambit

volzstefan97
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Message 1 of 4

Grind on Karambit

volzstefan97
Participant
Participant

Hey,

I've been stuck at a problem for a few days that I just cant seem to get figured out. The target is to greate the Maingrind on a Karambit Blade for which I've been using sweeping commands but I always end up with an ugly line on the blade where two sweeps intersect; there should be a smooth transition.

 

Also if someone could take a look at the tip as it isn't done 100% nice, sweeping to a point often seems to be a problem in fusion.

File is here http://a360.co/2gAGFbg

Pictures showing the line in question and how it's supposed to look

Urban Pocket Surgeon v10.pngDSC_0146-1600x900.jpg

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Message 2 of 4

TrippyLighting
Consultant
Consultant

Wile you were able to grate the base geometry fairly far, the reason for this to be unsuccessful is that with solid modeling techniques you are hitting a road block as this creates a lot of unneeded edges that prevent your, for example from sweeping something along the edge of the blade. Time to start with surfacing tools in the patch workspace.


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Message 3 of 4

SaeedHamza
Advisor
Advisor

Yes, the Patch environment is what you need to accomplish this

Attached you'll find a f3d file of the knife you want to create, check the timeline to get the approach

 

Regards

Saeed Hamza
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Message 4 of 4

volzstefan97
Participant
Participant

Thanks for the tips, I always wondered what patch's point was. The attached file still lacks some critical features/still has the problem, but it definetly is a new view on the situation.

 

 

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