Getting from an .STL to a solid I can use to split a body

Getting from an .STL to a solid I can use to split a body

Anonymous
Not applicable
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Getting from an .STL to a solid I can use to split a body

Anonymous
Not applicable

Ok, so forgive me, but I'm somewhat new to 360.

 

Here's what I need to do. I need to work backwards from an .STL file (basically a length of an open-topped u-shaped pipe), and get it to the point of being able to be a solid that can be used to split a rectangular solid. It has too many triangles to directly convert to BRep, so first I close the mesh, then reduce to 49,999 faces. But I can't get from there to a point where I can select "pipe" as the object being used to split a body.

 

Any help?

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Message 2 of 6

Johnc911
Advocate
Advocate

You don't split a solid with another solid. You can boolean solids with Combine command.
But if you want to split, you have to use faces or planes or surfaces.

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Message 3 of 6

Anonymous
Not applicable

Basically I need to cut a gouge in this rectangular solid using this shape imported from an .STL file

 

 

 

 

Screen Shot 2020-01-14 at 10.25.53 PM.png

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Message 4 of 6

Johnc911
Advocate
Advocate
Accepted solution

See the screencast for how to do this

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Message 5 of 6

Johnc911
Advocate
Advocate

 

 
 
 
 
 
 
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Message 6 of 6

Phil.E
Autodesk
Autodesk

I wish the video for this class was included (as most Autodesk University classes are recorded). The handout paper does have a lot of information for your workflows.

https://www.autodesk.com/autodesk-university/class/Reverse-Engineering-Imported-Data-Fusion-360-2019





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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