Fusion360 is unuseable

Fusion360 is unuseable

Probasco
Participant Participant
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28 Replies
Message 1 of 29

Fusion360 is unuseable

Probasco
Participant
Participant

I am having massive problems with Fusion360. Stuff moves without being told. I will enter stuff in the X field and it will move in the Z or Y directions. Stuff changes when I save. Stuff moves when I create sketch on a face. Document's units of measurement will change without me telling it to. This is un-useable. I need help.

2,445 Views
28 Replies
Replies (28)
Message 21 of 29

Anonymous
Not applicable

Thanks for that - but it doesn’t do that for me. No dialog... nothing. I’ll create a new thread. Sounds like something is awry. 

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Message 22 of 29

Anonymous
Not applicable

I hesitate to write because I am quite new to Fusion myself, and the top of the desk under my keyboard is beginning to look like an impression of my head from all the banging I've  done there, but FWIW, here goes.

 

Fusion is totally **** about constraints, and you'll suffer if you disregard  them. Let's say you want to hold the left mouse key down and drag a line somewhere. The line doesn't seem to drag, but everything else moves every which where as you mouse over it It's a chore to start constraining early on, and it was especially so for me when I wasn't really sure the line or curve was what and where I wanted it. That's a Fusion trade off, and you'll have to decide how much effort you want to give it.

 

To move something, you drag a mouse square over it in the good old-fashioned way, then do a CTRL-C to copy it, and then a CTRL-V to paste it. Here's where things get interesting. Fusion will place the copy exactly on top of the original. You won't know it's there, and, like me, you'll probably think you screwed up or that the command didn't work and, like me, you'll probably try it again a couple of time. Now you will have three or more instances of the object, and you still won't be able to tell. Get to know CTRL-Z really well and back out until you're at your start point again.

 

If all goes well, you'll see one of Fusion's in-depth move icons appear on the screen when you enter CTRL-V from the keyboard. There's lots of info and options there, but for now you'll just need to find three: the small square near the center, the upward-pointing arrow, and the sideways-pointing arrow. Mouse down on any one, and the copy should move off its origin as the mouse moves. You'll be able to see it. Use the square for an unconstrained move; the up arrow will only allow the copy to move up and down orthogonal, and the other arrow gets you left or right the same way.

 

I came to Fusion from a program that placed a copy just off-center of the original so I could see it. Then I had the problem of moving it again if I wanted it on the same axes as the original. Fusion does it the other way around. Fusion does a lot of things the other way around. It's maddening at first, but at least it's maddening in a consistent fashion. Don't despair. I've already done enough of that for everyone on this board!

Message 23 of 29

Anonymous
Not applicable

When I do that... it doesn't do what you show... and... I know you had goodness in your heart... but I do know how to copy and paste... it was more like... when I do copy and paste... nothing happens... (huge sigh). when I'm in sketch mode... and I do this... I do not get a dialog... it pastes...but it pastes on the ground plane... so I gather that I have to have a construction plane selected and then do it? The thing is... when I click on an element... and go to transform... the "copy" button is greyed out.

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Message 24 of 29

Probasco
Participant
Participant
I will say that since buying a new computer Fusion has been much better,
but it still seems to freeze or stop processing things. It won’t respond or
some functions that I try to perform just don’t work.

The only way to get things to work seems to be to close it then reopen the
part I was trying to work on. It will run smooth for about 15 min then
become clunky again. I’ve lowered all of my visual and processing settings
and it still doesn't work 100%.
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Message 25 of 29

Anonymous
Not applicable

Great question!!

 

I'll break it down.

 

I have only used Rhino and Alias (I learned Alias Inventor on a Silicon Graphics Indigo 2 Extreme Impact workstation while attending Art Center College of Design). As I couldn't afford to continue to use that software as the workstation at the time cost $65000, I found this app called Rhino... first ever beta... so I gave it a go! It was really great...and I forced myself to learn it... without any tutorials...so I basically learned the crap out of it... 

 

So... fast-forward ahead... Rhino is great...for quick modeling and visualisation - Rhino is a beast! I love it... have always loved it...and I'm quite good at it, too! I'm that guy that never uses the mouse for menu selections...I type EVERYTHING... But Rhino is lacking in a few things... for one... solid modeling... not great. It's not a parametric modeling app...  It's also not a direct-modeling app with history (oK... very very limited history)... you can't move things around after you model them... also... doing any sort of 3d printing with Rhino is painful (unless that's all you do with it - IMHO)... it's NURBS... fillets are always a pain... going back to fix them is always a pain. 

 

So... my kid was learning Fusion in school...and I was like... that's so cool... I love how you can just make fillets and bevels, chamfers so quickly... I love how the boolean operations work..and how you can put constrains on things... I'm getting to the point where I'm helping people make real products...not just visualization of them... and it seems that I better get to something that works really well with manufacturing... Blender is a visualization app... Rhino... half and half.... Fusion... 100% manufacturing-focused with great visualization. Anyhow... I really appreciate your post...and you bring up a great point! Why would someone with 20 years of Rhino experience want to jump into Fusion (or something different)... the answer... because it's different... I love to learn, and I need something that's geared more to 3d printing and manufacturing... Rhino is awesome (I'm their biggest fan) - but it's also not Fusion. And when I write really angry posts - when I sound like a real jerk...it's because I'm literally pulling my hair out trying to figure out something that just isn't happening... and I flame-post - (which is bad know - really bad)... but...i'm just human! And I get pissed off when an app is just NOT intuitive.... of course... Rhino is not intuitive... none of them are!! You need to learn how they work... Blender? LOL! No way! TOTALLY NOT INTUITIVE!! I have 20 years of muscle memory using Rhino... rotating things... moving things... etc, etc... when I jump into something like Fusion from Rhino.... it's like (Star Trek reference!) going from the Enterprise to the Klingon ship... they both do the same thing..but they are different!

 

 

Message 26 of 29

lichtzeichenanlage
Advisor
Advisor

Can you File -> Upload your design so we can have a look at it. Because sometimes it's just solving work from a sketch to features or redraw imported SVGs. Fusion 360's sketch engine isn't the fastest and so it's preferable to solve tasks with features and not with sketch tools.  

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Message 27 of 29

TrippyLighting
Consultant
Consultant

@Probasco you should open a new thread and provide some more info:

1. Computer Specs - In fact this is rarely a problem. For a lot of the stuff I do Fusion 360 runs fine on a mid 2010 27" iMac. 

 

2. Share one or more of the models that exhibit the problem. Often the issues can be tracked down to questionable modeling techniques e.g. using sketches with too many unconstrained/un-dimensioned elements. Importing .svg and /.dxf with hundreds of lines/curves also really slows down Fusion 360. Occasionally there's a bug.

 

3. Create a screencast with the free screencast tool.

 

That should get your problems sorted out quickly.

 

One Piece of hardware that I can recommend for use with Fusion 360 is a SSD. It will dramatically reduce start time for Fusion 360.


EESignature

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Message 28 of 29

Anonymous
Not applicable

Have you tried drawing a simple shape like a circle or a box, and then highlighting it, hitting control C and then control V? That ought to work. Fusion will paste on whatever plane you were working on when you copied. For me that would be the plane I picked before drawing my first sketch. I don't know if Fusion can copy from one plane and paste on another. Would be kinda neat and helpful it it could, but that's a question someone well above my experience rank will have to answer.

 

 

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Message 29 of 29

lichtzeichenanlage
Advisor
Advisor

Just to bring in a different OS. I'm using a Lenovo Thinkpad from 2011...

 


@TrippyLighting wrote:

@Probasco you should open a new thread and provide some more info:

1. Computer Specs - In fact this is rarely a problem. For a lot of the stuff I do Fusion 360 runs fine on a mid 2010 27" iMac. 

 


 

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