Fillet point ?

Fillet point ?

Anonymous
Not applicable
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Message 1 of 4

Fillet point ?

Anonymous
Not applicable

Sorry yet another post but can't figure it out ...

 

Trying to make the red tops in the photo attached. It seems to me that the corner points (circled) are beveled but can't find a way to fillet points just edged, unless I'm the approach I'm trying is wrong ?

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Message 2 of 4

jeff_strater
Community Manager
Community Manager

Hi @Anonymous,

 

Fusion does not have a Fillet Vertex capability - you have to select edges to fillet.

 

In the attached image, it looks to me like the edges are filleted as well as the vertex, in this case.  You could most likely do it with a variable radius fillet.  Or, you could model the whole thing with a loft.

 

If I have time tonight, I will take a crack at this model.

 

Jeff

 


Jeff Strater
Engineering Director
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Message 3 of 4

jeff_strater
Community Manager
Community Manager

Here is one approach, using a multi-radius fillet:

 

 

 But, I'm not sure that gets you exactly the geometry you want.  It's a little hard to tell from the small picture, but I think there is more going on in this model than in my above case.

 

Do you have any images that show more detail?

 

thanks,

Jeff

 


Jeff Strater
Engineering Director
Message 4 of 4

Anonymous
Not applicable

Thanks, didn't realise it could be done like that.

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