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Hello! First post and first-time F360 user here - coming from other CAD software and 3D modeling software.
One bit of functionality I'm not seeing that I'm used to in various features is the "to face", "to vertex" or "to edge" options. For example, extruding a face up to another face.
If this is not available in F360 how do you keep your extrusion depth parametric? If, for example, you're trying to extrude something either to match the width of something else that has been driven by a dimension, you don't want to have to manually adjust the extrusion depth if that driven dimension has to change for some reason; and creating a variable / parameter just to address that use case sounds like it will be tedious.
I'm trying to look at things in a different way to see if there are other design approaches that avoid this use case but I think I'm going to miss it a lot. Is there some other technique that people use a lot to allow extrusion depth to be driven by other features or parts?
Solved! Go to Solution.