Export as mesh doesn't reset origin.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello,
I have a component in Fusion 360 that contains several bodies. All of the bodies belong together (for example, a jar and its lid), so they live inside the same component. The component’s origin is centered, but each individual body is positioned offset from that origin.... naturally, since parts like a lid are not modeled at the component’s origin.
When I export any of these bodies and import them into Bambu Studio, using Arrange Objects on Current Plate pushes them off to the side instead of centering them. To investigate, I imported the STL/OBJ into Blender and noticed the object’s origin is offset as well. If I manually reset the origin in Blender and re-export, Bambu Studio centers it correctly... but doing this for each part is tedious.
Is there a way in Fusion 360 to export a body so that the mesh’s origin is automatically placed at the object’s geometric center? Or otherwise have Fusion export with an origin that Bambu Studio will treat as the center of the object?
Thanks!
