Export as mesh doesn't reset origin.

Export as mesh doesn't reset origin.

RyanRitten
Observer Observer
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Export as mesh doesn't reset origin.

RyanRitten
Observer
Observer

Hello,

I have a component in Fusion 360 that contains several bodies. All of the bodies belong together (for example, a jar and its lid), so they live inside the same component. The component’s origin is centered, but each individual body is positioned offset from that origin.... naturally, since parts like a lid are not modeled at the component’s origin.

 

When I export any of these bodies and import them into Bambu Studio, using Arrange Objects on Current Plate pushes them off to the side instead of centering them. To investigate, I imported the STL/OBJ into Blender and noticed the object’s origin is offset as well. If I manually reset the origin in Blender and re-export, Bambu Studio centers it correctly... but doing this for each part is tedious.

 

Is there a way in Fusion 360 to export a body so that the mesh’s origin is automatically placed at the object’s geometric center? Or otherwise have Fusion export with an origin that Bambu Studio will treat as the center of the object?

 

Thanks!

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johnsonshiue
Community Manager
Community Manager

Hi Ryan,

 

Another workflow to consider is to derive the design and break the link before exporting to mesh. I assume the mesh objects would have a common origin.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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Message 3 of 3

lauri_barnhart
Autodesk
Autodesk

Hello, @RyanRitten,

Just checking in—did the responses shared by @johnsonshiue help clarify your question?

If so, please consider clicking the "Accept Solution" button. Doing so helps others in the community easily find useful answers.

If your question still needs more attention, feel free to reply here with an update. This way, other members can jump in with further suggestions or guidance to help you move forward.

All the best,

Lauri | Community Manager

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