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Duplication Pattern - Patterning based on sketch points
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The CAM workspace has a pattern type called duplication that will pattern toolpaths based on a source point and selected target points. I've often had a similar need in the CAD workspace, wanting to pattern/duplicate bodies or features based on an irregular layout of points. Is there any existing workflow in Fusion 360 that would accomplish this (and is editable to add/remove points later on)? I've muddled by with simple component/body duplication and the move to point command, but that's not exactly an elegant solution especially with a lot of elements, and it doesn't address features at all.
Appreciate any insight folks can offer.