Duplicate everything and then rotate inside body? Simple mold design
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Hi,
I'm trying to make a simple two-part positive mold for resin casting.
My file is attached.
Also attached is a screenshot of the project as it is, and an image that shows roughly what I'm trying to achieve (the yellow and blue box in the top left).
What I want to do is duplicate everything (the components, bodies and sketches) and shift the copy so it's snapped alongside the original.
Then I want to rotate the centre object (body4) 180 degrees (around the centre of the circle at the base) so the final mold will cover the whole object in two parts.
I then plan on pushing the circle sketches up on one side and pulling them down on the other for registration pins.
So the main question is :
What is the best workflow for duplicating everything and then properly rotating the body?
What I've tried so far either loses the correct axis of rotation, or it rotates 'outside' the box. Do I perhaps need to define a centre point of the circle base to do this?
Any feedback on the process or design of this object is welcome also 🙂
I have another question about how to combine some imported meshes I've made in blender for surface detail, but I want to check my process makes sense first.
Thanks!