Difficulty Converting Mesh to Solid Body

Difficulty Converting Mesh to Solid Body

tranq006
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Difficulty Converting Mesh to Solid Body

tranq006
Advocate
Advocate

Hello All,

 

I am relatively new to working with meshes in Fusion, and am having trouble converting a relatively simple mesh to a solid body. I tried using a prismatic convert, but it was not working (note that there are a few non-manifold edges that need to be repaired when uploading the mesh). I also tried generating face groups, which looked nice, but then still fails on prismatic convert.

 

Could someone see if they can convert this and record what they did? Also, on the generate facegroups window, I am unsure of how varying the "Angle Threshold" and "Minimum Face Group Size" actually effects it, and how to understand what values are best for these.

 

Thanks

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Message 2 of 8

jhackney1972
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Consultant

Here is your model.  It converts into two solid bodies since there is a gap between parts of the long extension.  If you would like to read about the setting in the Generate Face Groups dialog box, click on the indicated "i" and then on More Information to go to the Fusion Help Page.

 

If this answers your question, please select the "Accept Solution" icon on my post. If you have further questions, please ask.

 

Information.jpg

John Hackney, Retired
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Message 3 of 8

tranq006
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Hi,


Thanks for sharing, I see it is a faceted body, whereas the prismatic gives a much easier to work/more native part. Were you able to get the prismatic solid working at all? Or if not, I wonder what the best option is to make less facets in this version so I can make some generic edits to the model?

 

Thank you

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Message 4 of 8

jhackney1972
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Consultant

The model is not a prismatic shape so the Prismatic option will not work.  If the model was not so varied in shape (artistic), you could use the Mesh Section Sketch on it.  Take a look at this Forum post where I show a video on the Mesh Section Sketch method.

John Hackney, Retired
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Message 5 of 8

tranq006
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Thanks John, the mesh section sketch was new to me.

In the instance of this one, there are a few simple things I need to change (thickness, add a connection to the floating body, etc.). If I continue with the faceted body, I would have to select tons of faces for each edit. Is there a simpler/more efficient workflow to make edits to it?

T
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Message 6 of 8

jhackney1972
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Consultant

Not as I am aware of that are available in Fusion.

John Hackney, Retired
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Message 7 of 8

TrippyLighting
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Accepted solution

Such mesh edits are much easier to make in Blender or Autodesk Meshmixer.

Fusion has some mesh modeling tools, but its main focus isn't mesh modeling.


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Message 8 of 8

hfcandrew
Advisor
Advisor

If you have a mesh, use Meshmixer.

 

99% of the time Fusion is not the right tool for the job and messiness and non-manifold stuff will make Fusion fail a conversion and/or modeling attempt. But could be accomplished in like two clicks with Meshmixer.