Deform object so it fits another object

Deform object so it fits another object

Anonymous
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Deform object so it fits another object

Anonymous
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Hi,

 

I am rather new to Fusion 360, and 3D design in general, so it's possible this is answered elsewhere but I lack the vocabulary to properly search for it.

 

In any case: Say I have two objects (see picture below), and I want to modify the object on the left so that its right surface is the same as the other object's left surface,m only inverted, so the two objects slot together perfectly. Initially I though I could simply subtract the right object from the left, but it has features (in this example the hole) that prevent this, as they would leave unwanted parts dangling off the target object. What is the proper way to achieve this?

 

image.png

 

If I am not making sense, please let me know and I will try to clarify.

 

Thanks in advance,

 

Jeroen

 

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Message 2 of 3

Anonymous
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Accepted solution

Something like this? (Draw touching contour and subtract original figure)

 

 

 

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Message 3 of 3

Anonymous
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Yes, that does what I need. Thanks for the quick reply!

 

Jeroen

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