curve/bend solid object

ml4942
Observer
Observer

curve/bend solid object

ml4942
Observer
Observer

I am a beginner with F360 but finally managed to make the model I need.  The problem now is that the object is in a straight line but I need to create different curved versions of it.  (this is border for decking that I will cut and need to custom 3dprint non-straight borders for the curved sections).  I'm at a loss for how to curve the object and hoping someone can help me out.  If this question seems simple or dumb to you experts, please forgive me.  But I need to get this done and in before winter hits.  Appreciate any help or advise on what I'm doing wrong.

 

 

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Accepted solutions (1)
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g-andresen
Consultant
Consultant
Accepted solution

Hi,

1. create a plane along path

2. sketch the profile on this plane 

3. sweep the profile

4. fillet and hollow

5. extrude/cut one wall

 

 

günther

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ml4942
Observer
Observer

thank you so much.

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