Creating an external core - extrude to a complex surface?
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I'm a first time user with a relatively complex drawing. I've posted a couple of times, learned a lot and thankful for the advice so far.
The current issue is conceptually simple: I have a completed* drawing and I'm making the cores.
No problem with the internal ones - red and orange in the picture.
I now want the orange core to extend to the arm at the back. Conceptually, it means starting at the parting plane and extruding back until hitting something in the grey. The complication is that it:
- should have a draft angle much higher than the pattern itself,
- give the variable distance to the part, that draft angle needs to vary,
so I can't just extrude the sketch that made the arm in the first place.
I've managed to come close by various loft, extrude and taper commands. There's just a few tiny voids left that I can't seem to manage.
I did think about extruding the sketch then adding draft, but draft only goes from a planar surface. What I need is essentially that the draft starts at the arm and goes forward.
There has to be a simpler way of doing this, but any advice would be welcome.
* still two corners I can't fillet at the base of the ribs. Weird considering the other 6 went fine. As a last resort I have some old wax fillets I can use on the printed part.