Creating a Microphone Mesh

Creating a Microphone Mesh

fred
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Message 1 of 13

Creating a Microphone Mesh

fred
Enthusiast
Enthusiast

I'm new to Fusion 360 and was wondering if it is possible to model a microphone like this example:

 

Shure_SM58_LC_SM58_LC_Cardioid_Dynamic_68463.jpg

 

I have no idea how to create the interlocking mesh and mold it into a ball shape. Any ideas? Thanks.

 

Fred

Fred
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5,037 Views
12 Replies
Replies (12)
Message 2 of 13

Beyondforce
Advisor
Advisor

Hi @fred,

 

How about something like this?

 

mash.jpg

 

 

 

Cheers / Ben
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Did you find this reply helpful ? If so please use the Accept as Solution or Kudos button below.

 

Check out my video channel: Fusion 360: Newbies+

 

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

Message 3 of 13

PhilProcarioJr
Mentor
Mentor
Accepted solution

@fred

Yes you can but to do this entirely in Fusion would take a lot of hours to do. (about 10 hours of tedious work)

There is an easy way to do it though and that is by creating it in blender and importing it in as an .obj to T-Splines then converting it into a solid. (less then an hour)

If you want to give this a shot follow this tutorial and I will show you how to convert it in Fusion.

https://www.youtube.com/watch?v=2NhawJgrBKw



Phil Procario Jr.
Owner, Laser & CNC Creations

Message 4 of 13

Beyondforce
Advisor
Advisor
Actually it took me 1 min. 🙂

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

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Message 5 of 13

PhilProcarioJr
Mentor
Mentor

@Beyondforce

Yours is just a texture not a model and looks nothing like a microphone mesh. Smiley Wink

His specific question was how to "MODEL" a microphone mesh not texture one.



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 6 of 13

Beyondforce
Advisor
Advisor
But it looks good. If it's just for cosmetic then why not!

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

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Message 7 of 13

fred
Enthusiast
Enthusiast

Thank you both for your replies but I really wanted to model the mesh. I am also trying to learn Blender so maybe this is a perfect project to combine the two.

 

Fred
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Message 8 of 13

Anonymous
Not applicable

I would like to draw a Celtic Cross with a course weave in the back ground.  It cannot be cosmetic. I need to cut it with a CNC router.  Any ideas other than drawing one fiber at a time in the weave? 

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Message 9 of 13

Anonymous
Not applicable

The reason why people don't model meshes like that is because it's tedious, inefficient, and can drastically increase the render time of a model.  Unless it's something that's going to be created in the real world, it is typically inefficient when you can get the same effect with texture transparency and bump map, especially since a microphone isn't exactly something one views from up close, so if it's going in a scene, texture is generally enough.  I mean after a given amount of time, if it's for rendering purposes, it's basically more practical to photograph an actual microphone.  You can also use photogrammetry on an actual microphone to turn it into a 3D model that would look better than anything you could make in a modelling program, and it would take all of a half an hour with any smartphone.    

 

You may want to make a full 3D model mesh for the heck of it, but really, it's prudent to discourage potentially time wasting things that may make no difference.  People are more than willing to help, but when people see requests of things that are inefficient and tedious for the 3D world, you're more likely to get advice to not do it, rather than advice on how to do it, as to tell you how to do it, usually involves doing it themselves to show you.  So then you have multiple people working on these inefficient actions, being even more inefficient.  

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Message 10 of 13

Beyondforce
Advisor
Advisor
@Anonymous, that's what I thought as well. It will be very ambitious to create something like that!
Actually, a texture can look really good. I have tried that and it looks almost like the real thing 🙂

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

Message 11 of 13

PhilProcarioJr
Mentor
Mentor

@Anonymous

Actually once you know your way around Blender making theses meshes takes less then 5 min and once everything is converted into solids performance and rendering is also very fast.

From the visual side a transparency map with bump doesn't even look close to the quality of a true mesh unless the object is seen from a distance. You will spend more time getting the curvature of a texturemap to look correct then just making the model. How you figure 5 min is a waste of time I don't know but everyone is entitle to their opinion...

 

@fred

If you need any more help let me know.

Cheers



Phil Procario Jr.
Owner, Laser & CNC Creations

Message 12 of 13

donsmac
Collaborator
Collaborator
Accepted solution

Here's a wire mesh made in Fusion, all in solid modelling. It took less than an hour to do, (the screencast is cut down to twenty minutes).

It didn't turn out perfect around the bottom where some tweeking might help.

  

microphone screen.jpg

 

 
Message 13 of 13

fred
Enthusiast
Enthusiast

Thanks to everyone for the replies. I am new to Fusion 360 and so far I love it. The Community is also great! Thanks again.

Fred
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