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Hi Everyone,
I'm creating a prototype boat and I've managed to make the shape of the hull. It's currently a certain thickness but I'd like to make the hull wider at the top so there's a larger lip to support the deck.
Looking from the back, I've created a side profile that I would normally sweep around, but because the hull surface curves in different directions this didn't work. I've therefore tried to use the loft feature, but the loft protrudes the surface of the hull.
Solid loft example
The above image shows an example of my loft attempt and the below image shows the problem.
Solid loft issue
The closest I have so far is rather than lofting a solid, I lofted an inner surface, but then I'm not sure how to join the surface and the hull wall (solid) to create a filled solid object. I did attempt to create some patches on the top, but for some reason they would not appear and I'm still not sure how to convert my surfaces to a solid that joins the hull.
surface loft example
My question would be, is the loft the right approach here?
If so, should a solid loft work or is the surface loft the right solution?
I've also attached my file if that's of help. The bodies in question are left taper (loft17) and left loft (loft16).
The sketches used to produce them are underside deck, bottom of side curves, side ribs and inner back.
Many Thanks!
Solved! Go to Solution.