Create a triangle with triangle shaped hole inside of it

Create a triangle with triangle shaped hole inside of it

tomcass240
Participant Participant
583 Views
7 Replies
Message 1 of 8

Create a triangle with triangle shaped hole inside of it

tomcass240
Participant
Participant

I am trying to create a triangle, then a smaller triangle cut out of the center of it. I'm struggling with getting everything equal and aligned. Anyone have any advice?

0 Likes
Accepted solutions (1)
584 Views
7 Replies
Replies (7)
Message 2 of 8

jhackney1972
Consultant
Consultant

You did not specify how you want the inside triangle aligned to the outside one as there are many possibilities.  The video may give you some ideas.  As I mentioned in the video, once the polygon is placed, you cannot edit the number of sides only the size.  I have completed the model with two extrusions, it is attached.

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Message 3 of 8

Drewpan
Advisor
Advisor

Hi,

 

I would strongly recommend that you do the embedded tutorials in the Fusion Documentation and also some of the

Self-Paced Learning to help you to learn fusion faster and better. They can be found here:

Drewpan_0-1741743492998.png

 

It is also much easier for the forum to help you if you attach your file AND a screenshot of what you want to achieve

and what the problem is. You can create a file to export like this:

 

Drewpan_1-1741743493000.png

 

Time spent on the tutorials and self paced learning will not be wasted. Also check out the three RULES that are

pinned to the forum for further guidance.

 

Start a new Sketch on one of the planes, Red Green is XY but any will do. Select the

Line tool and draw any triangle. I would suggest that your fist point is on the Origin.

Drewpan_2-1741743660752.png

 

Notice that the inside of the triangle is blue - this means that it is a Closed Shape.

Any Closed Shape will be blue and can be Extruded.

 

Also notice that the Lines of your triangle are blue and in the Browser tree on the

left hand side where it says Sketch there is a little Pencil icon. This means that your

sketch is NOT Fully Defined and Constrained.

Drewpan_3-1741743880322.png

 

To start Constraining your sketch, select the Dimension tool.

Drewpan_4-1741743995715.png

Highlight the bottom line of the triangle by hovering the mouse over it and it goes

Dark Blue, click andpull the mouse down a bit. This will set up a smaller line from

each end of that side of the triangle with a number in it. Make sure that this line is

Parrallel to the side of the triangle you are dimensioning. Click when it is where

you can see it and hit enter, or enter an exact value then hit enter.

Drewpan_5-1741744298060.png

You have now set the length of the bottom line of the triangle. You can change this

by clicking on it at any time. Everything is still blue but that is ok for now.

 

Still with the Dimension tool, highlight and select the line to the Right and click

to make the dimension, but this time instead of entering a value, click on the

value of the first line and it will change to d1, then hit enter. We have just created

a Parameter with the value of d1. It will be whatever the value of d1 is, so if we edit

d1 then both sides will change to that value.

Drewpan_6-1741744593464.png

One side left to do.

Drewpan_7-1741744633690.png

fx: 100.00 means that the length of side 2 is a parameter and is 100 long.

 

Now lets use a different parameter to finish defining our triangle. With the Dimension

tool, click on the bottom line and move the mouse to click on the 2nd line and then

move the mouse towards the third side. You should see an Angle dimension pop up.

Click it where you want it and set it to 60 degrees.

Drewpan_8-1741744830126.png

We now have an equilateral triangle floating in space, we now need to lock that down

and become fully defined. We are going to use a Construction Line to help us. Hit Esc

to get out of the Dimensioning tool and select the Line tool again. Click on the Origin

and draw a line more or less horizontal under the triangle about 150 mm long.

Drewpan_9-1741745074470.png

Click on the line so it goes dark blue and press the 'x' key and it will change to a

dotted line. This is a Construction line. We have already made it 150mm long so now

we need to Constrain it so it is useful. For some reason, fusion insists on construction

lines being fully constrained.

Drewpan_10-1741745226000.png

Hit Esc again and it will go Brown. Now we will constrain it. Select the Horizontal/Vertical

Constraint tool and click on our dotted line. It should turn Black and snap to the X axis.

Drewpan_11-1741745393226.png

Now lets define the angle between the base of our triangle and the x axis. Fire

up the Dimensioning tool and select the triangle base and our construction line

and set it to 15 degrees.

Drewpan_12-1741745506981.png

Notice that when we do this, ALL of our lines change to Black and the little icon

on the sketch in the Browser tree is now a little Lock. This means our sketch is now

Fully Constrained. This is a VERY important fundamental of fusion. Blue lines in

sketches should keep you awake at night.

 

Right. Finish our sketch. In the top right corner of the screen is a little View Cube.

Click on the little Home icon so we can see a different view of our sketch.

Drewpan_13-1741745713631.png

Drewpan_14-1741745740114.png

 

Now we are going to Extrude our shape into a solid. Choose the Extrude tool and click

inside the blue triangle we just made.

 

Drewpan_15-1741745851999.png

Extrude our triangle 5mm UP and make sure that the Extrude Panel says New Body.

Drewpan_16-1741746000096.png

We now have a triangular solid shape, 5mm thick and a new Body in our Browser

Tree. When you read the documentation you will find out the difference between

a Body and a Component, but for now this is fine.

Drewpan_17-1741746119448.png

Right, now we are going to cut a triangular hole into this shape. Create a new Sketch,

but this time select the upper face of the triangle solid you just extruded. Sketches

can be placed on Planes OR Faces - very handy to know.

 

The first thing we are going to do in our sketch is create some helpful data. We are

going to Project the shape of our triangular shape into our new sketch. We do this

by selecting the Project tool.

Drewpan_18-1741746314692.png

On the Projection Panel, click Bodies and then click onto out triangle shape.

Drewpan_19-1741746368829.png

Close the Projection Panel. Turn the little Eye icon on the Browser tree for our Body

to Off, and what you should have left is the outline of the triangle. Notice also that

our Sketch is Fully Constrained with a Lock.

Drewpan_20-1741746478180.png

 

Drewpan_0-1741746609500.png

 

Ok, fire up the sketch line tool and draw any old triangle you want INSIDE the big triangle.

Fire up the Parralel Constraint tool and click on the two bottom edges of the triangle

you have just drawn and the Projected triangle.

 

Drewpan_1-1741746730735.png

 

Drewpan_2-1741746852188.png

 

Drewpan_3-1741746878124.png

Hit Esc and fire up the Line tool and draw a Construction line from the top of the

projected triangle to the Mid-point of the bottom side. You can find the middle of the

bottom side by hovering your mouse over the bottom line, in about the middle until

the mid-point icon pops up. If it doesn't, hold down the Shift key while you do this

and the icon will pop up. Highlight the new black line and hit x to make it a Construction

line.

Drewpan_4-1741747124557.png

 

Drewpan_5-1741747175067.png

Now we are going to lock down our smaller triangle. Select the Co-incident Constraint

tool and click on the apex of the smaller triangle and the construction line. This will

make that apex snap to that line. Do the same with the mid-point of the bottom

of the smaller triangle too.

Drewpan_6-1741747320882.png

 

Drewpan_7-1741747418278.png

 

Right, almost done. Fire up the dimension tool and select the point of the apex of

each triangle and enter a value of 20. Make sure that you are parrallel to the

construction line and not on some angle. Dimension the base of the smaller triangle

to 20mm. Dimension the base of the two triangles.

 

Now the second sketch should turn fully black and the Lock icon appears next to

our sketch. Finish the sketch.

Drewpan_8-1741747792438.png

Hit Home on the View Cube.

Drewpan_9-1741747874913.png

 

Now lets cut the smaller triangle out of the bigger one.

 

Turn the visibility of the triangle shape back ON in the browser tree.

The sketch is on the top face. Now Extrude the small triangle, but this time we will

extrude DOWN and it will go RED because we are making a CUT in the Extrude Panel.

 

Drewpan_10-1741748042822.png

 

Hit Ok and now you have an extruded triangle shape with a smaller triangle cut from

the middle of it.

 

Drewpan_11-1741748097772.png

 

Now all you need to do is start reading the documentation, do all of the embedded

tutorials and do the Self Paced Learning and you will be on your way. Time spent

doing this is NEVER wasted.

 

Cheers

 

Andrew

Message 4 of 8

g-andresen
Consultant
Consultant
Accepted solution

Hi,

two ways

 

V1

 

V2

 

 

günther

0 Likes
Message 5 of 8

tomcass240
Participant
Participant

Thank you.

0 Likes
Message 6 of 8

tomcass240
Participant
Participant

Is there any way to draw the triangle a specific height, aligned with the x axis? I'm struggling to place it on the x-axis, I have to keep redrawing with random center points til it's approximately the right height with the base on the x-axis. It'd be so much easier if I could just make an equilateral triangle by specifying it's actual height rather than the radius of the circle that circumscribes it. I can't even move the sketch after I place it. Clicking move doesn't move the sketch in the same way most people think about moving. It just kind of tilts the triangle instead.

0 Likes
Message 7 of 8

Drewpan
Advisor
Advisor

Hi,

 

Draw a line in space roughly parallel to the x-axis. Dimension it whatever length that you want.

Draw the other two sides of the triangle. Place a Horizontal constraint on the first line. Dimension 

the second line to be the same length as the first by clicking onto the Value of the first dimension.

You will also need a 60 degree angle dimension between the first two lines.

 

This should immediately snap to an equilateral triangle, parallel to the x-axis and should be able

to be dragged wherever you want.

 

Cheers

 

Andrew

0 Likes
Message 8 of 8

g-andresen
Consultant
Consultant

Hi,


@tomcass240  schrieb:

I can't even move the sketch after I place it. 


Avoid Move

 

screencast might help

 

 

günther

0 Likes