Could really use some pointers in aligning bodies
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi all,
After watching a lot of tutorials by @lars_christensen, reading forum posts and other Google results. I still need some pointers in achieving what I want te right way. Let's start with stating I'm a total beginner with Fusion but would like to learn.
I'm trying to print/build an awesome Daft Punk helmet (https://www.thingiverse.com/thing:338831) which consists of a lot of parts. I mirrored a few, because the STLs only are for the left side.
Now I got to thinking: my 3d printer (Snapmaker 2.0 a350) is not the smallest, so why not try to combine some SLTs into one and print that. Enter my quest 🙂
Basically I want to combine all STLs in a Fusion project and print larger parts than the small ones I have now. I'm looking into aligning objects, but can't really seem to do this without spending hours for 1 alignment. I KNOW you guys know how to do this easier.
I imported three meshes (attached to this post) and trying to line them up correctly. When I convert the meshes to BRep they consist of a lot of points, making it hard to align by curved lines or even by the holes on the bottom part of the parts (these holes are there to be able to ziptie the parts together).
To give you an idea of these three parts:
They are the parts that make up the top and back of the helmet.
Any aligning tips are greatly appreciated!
For some reason, I can't attach the STL files due to:
The attachment's thomas_helmet-dome-back-top-v1.5_mirrored_right.stl content type (application/octet-stream) does not match its file extension and has been removed.
This is a link to the three files: https://drive.google.com/drive/folders/16UtQ4SSYarnzu4PfsjhgRNUKCeBE3_5h?usp=sharing
Thanks!
Kees.