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I have an STL of a skull i have cleaned up and converted to what I thought was a body. Using Mesh Mixer I changed the original STL to a solid then brought it in to Fusion, reduced the mesh then converted it to a BRep.
Now i want to add a cylindrical extrusion to the bottom however it is not acting like a normal body would, I can cut and intersect the skull but I can not join an extrusion to the base of the skull.
I have noticed the icon does not appear as a normal body would so not quite sure as to what I have done wrong.
Solved! Go to Solution.