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I have a mesh model with over 2 million facets that I am trying to convert to a solid model . I want to use the "organic" feature for Convert to a Solid because the model is of a human head and there are few prismatic features on the model . But I want to get it right within a couple tries because it takes about 30 mins to generate and I need to use cloud token for the Organic feature . I have done about 3 iterations so far without the Organic feature to make sure I'm on the right track . I have been starting out with the Generate faces feature before converting so i can identify standard features like fillets and flat planes then I am converting to a solid but some of the basic designs like fillets and cylinders are still generating as thousands of triangular surfaces . Can anyone give me a step by step to be successful with this ?
Solved! Go to Solution.
