Connect two sketches via a body?

Connect two sketches via a body?

controll21
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Connect two sketches via a body?

controll21
Enthusiast
Enthusiast

 

I am a noob to Fusion 360 but have created some things within the program and know how to navigate and such.

My question is I am creating a part for an aircraft that I want to use multiple sketches for and extrude from one sketch to another to create this part.  Is this possible in Fusion 360?  The Red line is just for clarity of what the object would look like.  As seen in Front view the sketches are similar but scaled so that the shape of the wing is consistent with the correct size needed for my use.

Also, as I created these sketches the NACA files used did not close the point pattern and I could not figure this out...so I deleted the points to where I needed them and then used the line command to draw a line from the top point to the bottom point...but I could not figure out how to make this an enclosed sketch at this point....help with this is greatly appreciated.

 I will add photos of the idea for clarity.

Screenshot (43).pngScreenshot (43_2).pngScreenshot (44).pngScreenshot (45).pngScreenshot (45_2).png

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davebYYPCU
Consultant
Consultant

Not extrude, unless you are in a taper situation, (all sides)

 

it's Loft.

your tip profile is not orange - needs to be.

 

Means all the points of the sketch have to be on the same plane, and they all touch something.

 

You can Sweep a single profile along two rails - means the original shape can be manipulated to a degree.

 

Better help when we can see your data, 

File > Export, save local and add to this system.

 

Might help...

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Message 3 of 4

controll21
Enthusiast
Enthusiast
Accepted solution

Hi Dave,

 

Thanks for the help it was Loft and it worked great once I figured out how to make the sketches I needed and where to place them.  here's a pic of the final product...I even made preset holes for the hinges to fit into.....this was a good learning experience and most of it was spent figuring out the way each tool worked and how to use it to the best advantage.....also the order you made objects and how you made them caused lots of redo's as I worked but I found some handy workarounds for the most part so I didn't need to start over on it.  Thanks again.  Rick.

Screenshot (49).pngScreenshot (50).pngScreenshot (51).png

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Message 4 of 4

lichtzeichenanlage
Advisor
Advisor

Like posted in your other sketch, your design is broken (yellow features), contains unnecessary move commands and might have issues with the surface. If you would share the design, I guess experienced users here might show you a clean way to create such profiles.

Marking this as solution might not be useful for others looking for solutions to similar tasks.

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