Confusion over export options
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I was just working on something, and I wanted to export one body as an obj or fbx to check the mesh version in another software package, but it seems the only way I was able to do it, was to first create a component from the body, then "Save copy as" to save that single component in to a project of its own, which I then loaded, and via the main file menu at the top, selected "export" and then chose FBX/OBJ.
Is there a particular reason why when you right click on a body and choose export, that the only options are for CAD formats? Even changing the body in to a component of its own, and trying to right click and export the component only allows CAD formats. The only method that does allow for non cad formats, is the main file menu at the top, but it exports the entire project rather than just the single body I want exported.
If there is a particular reason, I'm keen to hear why, as I just find it a bit odd. If there's no particular reason, is it likely to be changed in a future update?
I can export an STL by right clicking on a body, so why not OBJ or FBX? I understand it needs to be "translated" via the server, but I assume it has to do this due to the fact it's converting an entire project hierarchy. Wouldn't it really be less work for it to translate just the body? If STL can be done without translation, isn't it possible to do the same for a single body in OBJ or FBX?
Also, while I'm asking about it, I might as well throw in, will it ever be possible to export either of those formats as quad meshes? Other software allows for OBJ to be exported as tri's or quads depending on the option you choose. I would LOVE to see that as an added option!!