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Color / material export details in 3MF
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Hi, new here so I hope this question is allowed (here) etc. etc.
I noticed that when I add appearances to bodies in Fusion and export them as a 3mf, they are written as "m:colorgroup" tags to the xml representation within the file. Each of these color groups always contains 2+ colors, where one is usually #A0A0A0FF and the other one the sRGB equivalent of the chosen appearance(s). Are there any sources explaining why it is done like this and whether it is always like this? What is the second color for if it is always (afaik) the same?