Closing a Revolved Form

Closing a Revolved Form

Anonymous
Not applicable
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Message 1 of 6

Closing a Revolved Form

Anonymous
Not applicable

Hi,

 

I'm having a really hard time with forms. Rudimentary forms are no trouble, however, when trying to revolve a form into existence and then close it, I'm getting some grief.

 

The basic shape is 2 circles tangent to each other, with an offset around the lower half of each to make a shell.

 

After the shell is made, I need to close the top. I get issues with coincident vertices at 3 locations. The middle location, where the point is, I have been able to resolve. However, the locations on opposite sides I cannot figure out. 

 

It seems if I delete these points, weld them, or try to add a face instead of bridging them, they all result in the body losing its shape and becoming composed of planes and points, which I do not want.

 

I have struggled for probably 5 hours now to close this form without it exploding an I cannot. 

 

Thanks for your time,

smellymane

 

Screenshot from 2017-07-24 18-30-33.pngScreenshot from 2017-07-24 18-26-48.pngScreenshot from 2017-07-24 18-26-05.png

 

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Message 2 of 6

TMC.Engineering
Collaborator
Collaborator

Your problem may be due to not constraining the sketch properly.  Check out this screencast.  you can also get a slightly different result if you convert the solid body.

Timm

Engineer, Maker
System: Aorus X3 Plus V3, Windows 10
Plymouth Michigan, USA
Owner TMC Engineering
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Message 3 of 6

SaeedHamza
Advisor
Advisor

Hi,

 

Is this what you want to achieve?

 

Regards

 

Saeed

 

 

revolve.png

Saeed Hamza
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Message 4 of 6

Anonymous
Not applicable

Hi Timm,

 

Thanks for the reply. Pardon my ignorance, but is there anyway to do cuts with forms inside the form editor? I tried cutting the solid form outside of the form editor and going back into the form but this of course reverted the timeline and showed me the full solid. I need just a quarter of the fully revolved solid.

 

I also tried redoing the sketch, following the exact workflow you presented, and still had the same 3 locations with the coincident angles error. This is tricky.

 

Thanks again!

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Message 5 of 6

Anonymous
Not applicable

Hi Saeed,

 

No. What I want is just a quarter of a spherical shell that doesn't have the coincident vertex error. I need it as a form because I manipulate it into a certain shape that is very difficult to do with regular solids.

 

 

Screenshot from 2017-07-24 18-26-05.png

 

 

 

That's the shape I'm looking for.

 

Thanks,

Scott

 

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Message 6 of 6

SaeedHamza
Advisor
Advisor

Hi,

 

Making this shape can cause you errors in the sculpt environment, so you can only imagine what editing it will result

Could you attach a picture of the final result that you want to achieve so that we can help you choose the right workflow

 

Regards

 

Saeed

Saeed Hamza
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