Can you pattern or mirror components?

Can you pattern or mirror components?

Anonymous
Not applicable
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Message 1 of 5

Can you pattern or mirror components?

Anonymous
Not applicable

I can't seem to pattern or mirror components, only bodies, faces, or features. Is there a method or feature I'm missing?

 

Thanks

Luke

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Message 2 of 5

TrippyLighting
Consultant
Consultant
Accepted solution

Patterning is pretty straight forward, mirroring holds a little surprise.

 

Screencast


EESignature

Message 3 of 5

Anonymous
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Thanks Peter!
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Message 4 of 5

karyeka
Alumni
Alumni

Thanks TrippyLighting!

 

Nice video, the result of mirror whether you get single body or multiple bodies depends on whether there is a chance to boolean them. If the bodies intersect we give booleaned (combined) result for pattern bodies. It's not dependent on which component is active. Hope that clarifies.

 

I noticed that mirror components work in Direct Modeling mode. I will check with the development team here.

 

Thanks,

Anand

Fusion360 Development

 



Anand Karyekar

Forge Graphics
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Message 5 of 5

Anonymous
Not applicable
feature request, automatically collect patterned components into a "Pattern 1" folder. 🙂

feature request, allow mirror components that update appropriately when features/geometry are added, not just bodies. 🙂
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