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Cam stop help
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I’ll try to be succinct. I’m trying to model a resetting steel plate target for small-bore rifle shooting. The bit i’m currently stuck on is the stop peg which goes behind the small steel target (when it falls backwards), and which then acts as a cam to ‘flip’ the plate back to vertical when the plate is drawn (by pneumatics) downwards. In a nutshell, for the movement mechanism, I have managed to model up a simple shuttle slide (box section steel), with a shuttle and pneumatic ram inside, which is attached to the target plate with a lug (and revolving joint). I can animate the shuttle up and down, and even ‘fold’ back the plate. I just want to model a simple piece of material which will act as a ‘peg’ or ‘cam’’, and which will interrupt the plate as it is drawn downward, thus, re-setting it to vertical, and which then means it can be pushed back up by the shuttle when required. I can see how to constrain a joint to a set angle, but I cant see how to make an object interact with another, as if its contacting a real solid body. In other words, I want to be able to ‘knock over’ the plate, drag the shuttle down, and see the target upright itself again. Any help would be appreciated.