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Bump map not applying properly
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08-14-2018
04:51 PM
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Hi,
I'm very new to fusion 360 and have really been enjoying it so far.
I've been working on my first model and have had issues applying bump maps to textures.
I want to apply two different bump maps to one component. One for the top or the cylinder and one for the side.
I am trying to make the component look like copper coils but every time I apply the top texture to the cylinder it looks fine in the render preview but as soon as I render the model, the bump map is only applied to 1/4 of the surface.
Thanks in advance for any help.