Breaking Link on a mirror (workaround)

Breaking Link on a mirror (workaround)

Brian
Enthusiast Enthusiast
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Breaking Link on a mirror (workaround)

Brian
Enthusiast
Enthusiast

I created a fairly detailed sheet metal bracket and needed to make a mirror(there is a left and right for the assembly). Obviously no way to create a mirror in sheet metal environment, so I went to the model environment and mirrored it. Only problem I had a that point was that I wanted them to be two separate parts and not linked to each other. So I created a copy of the mirrored part and then deleted the mirror. tada! two independent mirrored parts. I have a feeling I won't be able to interact with my new part in the sheet metal environment but I can deal with that.  Saved me a lot of time not having to redraw the mirrored part. Not sure if I went about this the best way but thought I would share the idea and maybe someone could expand on it. 

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JamieGilchrist
Autodesk
Autodesk

hi Brian,  yeah that works.  I'm curious, did you mirror the component or the body?  if you mirrored the component (then did your copy/paste new) you should be able to maintain your sheet metal rules and behaviors.  I did notice that sm rule changes did not propagate, so we'll have to look into this.

 

I agree we should be able to mirror sm components easily within the sm environment.  Also maintaining history to the parent or being able to "break" that relationship.  will have the team look into this.

hope this helps,


Jamie Gilchrist
Senior Principal Experience Designer
Message 3 of 6

Brian
Enthusiast
Enthusiast

So I've learned a little since then and maybe this was part of a recent update. I can now mirror parts in a sheet metal environment which I'm not 100% sure I could do before. The mirrored part keeps sheet metal properties which is excellent for creating flat patterns for exporting/manufacturing. I also learned that the "remove" function works well for the original part instead of trying to "delete" it. New to Fusion so still learning about how to go about some things but so far it's coming together nicely. 

 

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Message 4 of 6

Brian
Enthusiast
Enthusiast

This particular project worked well because I am modeling individual parts and then importing them into another assembly. So once I was able to mirror the part and remove the original I just saved it under a different name and was able to do as I pleased. If I had created the part in a single environment I guess the appropriate strategy would be to copy the original and then mirror it and remove the copy. This would create separate mirrored parts that could be edited individually. I haven't tried it but it might work. This is a simple process but it seems to need some clarification as my searching didn't yield any answers.

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Message 5 of 6

mi.silva
Enthusiast
Enthusiast

Hi now is 2020 did you managed to have a way we can break parent/child relationship on a mirrored or a patterned component? many thnaks

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Message 6 of 6

g-andresen
Consultant
Consultant

Hi,


@mi.silva wrote:

 have a way we can break parent/child relationship on a mirrored or a patterned component? many thnaks


1. have you already seen this when mirroring components? > If mirrored components are edited, there is no effect on the parents.
2. breaking the link during patterning normally makes no sense (my opinion!)

For special cases there are workarounds.


günther

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