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Hi,
I've been a 3ds Max user for close to 20 yrs now, and just started working with F360 a couple of weeks back, so please forgive if this is dead simple. 😉
I have body in my current project, which was created using a sketch, and the dimensions all come from User Parameters which contain formulas etc.
I'm happy with the object that it all created, and want to leave it as is, but I also want to experiment with changing certain aspects of the body in a more.... free form way.
Is it possible to copy the body, but break the link with the original sketch, so I'm left with the geometry it created, but then be free to alter it without any limitations? For example, I'd like to experiment with scaling out the circular base/face at the bottom of the body, but because it's dimensions are calculated with the parameters and sketch, I can't change it without altering the sketch or the parameters, but I want to leave that original sketch/body in its current state.
I tried doing a copy of the object, and there were checkboxes that sounded like they might break the ties with the original, so I left them unchecked, but it still remains linked to the original sketches. Is there any way I can do what I have described?
Solved! Go to Solution.
