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Best way to create pixelated effect

danmarquespt
Observer

Best way to create pixelated effect

danmarquespt
Observer
Observer

Hi everybody,

I am starting to learn Fusion 360 and I want to design kind of a pixel disintegration effect to a solid, very similar to the Mahanakhon building in bangkok.

 

I could do it be extracting cube my cube from the main body, but this would be time consuming and wouldn't allow me to stay very flexible to try different patterns etc.

Whats the easiest and best way to to this? Is there a randomizer, pattern generator or anything similar in fusion 360?

 

Thank you!



Heres a photo of the effect I am trying to achieve:

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TheCADWhisperer
Consultant
Consultant

@danmarquesptautodesk wrote:

 Is there a randomizer, pattern generator or anything similar in fusion 360?


No.  You will have to use essentially the same technique in the virtual world that was used in the physical world.

At least you can "cheat" with a pattern and then remove instances.

But a pattern of this size will bring your computer to it's knees.

An alternative would be a monolithic block with pieces cut out and a texture pattern.

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